So the third Spokesmonster cartoon is finished. Finally. After seven weeks.
By way of comparison, the previous cartoon took me about three weeks to create. Although the running time is only a little longer, the new cartoon – measured in terms of file size – is almost three times as complex. My working file for the second cartoon was 35 megabytes; the new cartoon came in a little under 90. (Garson Hampfield, which is almost seven minutes long, took up only 43 megs.)
There’s a lot of little pieces in there. For example, this drawing of a house took me over an hour. In the cartoon, the house flashes by in about five seconds. It’s pretty small to begin with, and by the time it gets shrunk still further and compressed by YouTube, virtually all the detail is lost.
In addition to the house there are drawings of a kitchen, a bathroom, and three views of a living room. Each drawing is onscreen for only a couple seconds. Each took about an hour. So that’s almost a day of work right there.
What I’m saying is, I’m an idiot.
But apart from spending an inordinate amount of time on tiny details, the main reason the new cartoon took so long is that for the first three weeks I didn’t have any idea what I was doing. Flailing around for a direction, I spent most of my time drawing monsters.
Since I’m between animations, back in flailing mode, I thought over the next few days I’d post some sketches showing how these monsters evolved, starting with…




